PojavLauncher is a Minecraft: Java Edition launcher for Android, iOS, and iPadOS, based off of zhuowei's Boardwalk project.
This repository contains the code for our iOS and iPadOS port of PojavLauncher. Looking for Android?
The PojavLauncher Website has extensive documentation on how to install, set up, and play! For those who wish to install quickly, here's the basics:
At the minimum, you'll need one of the following devices on iOS 14.0 and later:
However, we recommend one of the following devices on iOS 14.0 and later:
Recommended devices provide a smoother and more enjoyable gameplay experience compared to other supported devices.
PojavLauncher can be sideloaded in many ways. Our recommended solution is to install TrollStore if your iOS version supports it. Installing with TrollStore allows you to permenantly sign the application, automatically enable JIT, and increase memory limits.
If you cannot, AltStore and SideStore are your next best options.
PojavLauncher Repository
from the Trusted Sources menu.FREE
to begin installing.These builds can contain game-breaking bugs. Use with caution.
PojavLauncher makes use of just-in-time compilation, or JIT, to provide usable speeds for the end user. JIT is not supported on iOS without the application being debugged, so workarounds are required to enable it. You can use this chart to determine the best solution for you and your setup. | Application | AltStore | SideStore | TrollStore | Jitterbug | Jailbroken |
---|---|---|---|---|---|---|
Requires ext-device | Yes | No | No | If VPN unavailable | No | |
Requires Wi-Fi | Yes | Yes | No | Yes | No | |
Auto enabled | Yes(*) | No | Yes | No | Yes |
(*) AltServer running on the local network is required.
PojavLauncher is amazing, and surprisingly stable, and it wouldn't be this way without the commmunity that helped and contribute to the project! Some notable names:
@khanhduytran0 - Lead iOS port developer
@crystall1nedev - Lead iOS port developer
@artdeell
@Mathius-Boulay
@zhuowei
@jkcoxson
@Diatrus
This project is listed under the MacStadium Open Source Program, which allows all of us developers to keep on moving forward even without physical access to a Mac.