issues
search
PolarisTeam
/
PolarisServer
A Phantasy Star Online 2 private server project in C#
GNU Affero General Public License v3.0
115
stars
57
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
PSO 2 PS VITA support
#48
manaboy
opened
10 months ago
0
Information for Compiling Project
#47
Subuwu97
opened
12 months ago
0
Bump Newtonsoft.Json from 6.0.8 to 13.0.1 in /PolarisServer
#46
dependabot[bot]
opened
2 years ago
0
[WIP] Update Project Info
#45
cyberkitsune
opened
4 years ago
8
PolarisCore
#44
kazuyabr
opened
4 years ago
6
Login fixes
#43
aleodev
closed
3 months ago
0
Show packet "Friendly Name" in send / recv log if known
#42
cyberkitsune
closed
4 years ago
1
Convert to .NET Core
#41
VariantXYZ
opened
7 years ago
1
Minor ConsoleSystem cleanup
#40
richardnlarge
opened
7 years ago
0
Licencing Error ?
#39
Archivist062
closed
8 years ago
4
Fixes character list and some other fixes
#38
flyergo
closed
8 years ago
0
PSO2 v4 Support
#37
cyberkitsune
opened
8 years ago
0
gitattributes setup
#36
alama
closed
8 years ago
0
fixed the login problem (wrong offset)
#35
lockzag
closed
8 years ago
1
Movement is still hit or miss
#34
cyberkitsune
opened
9 years ago
0
Minorfix
#33
zerojay
closed
9 years ago
0
Player List is wrong size
#32
cyberkitsune
opened
9 years ago
0
Lobby movement doesn't update for other clients correctly.
#31
cyberkitsune
closed
9 years ago
0
Database creates new accounts for some people (causing duplicate usernames)
#30
cyberkitsune
closed
9 years ago
0
Player models aren't removed for other players when they disconnect.
#29
cyberkitsune
closed
9 years ago
1
Implement movement stuff, Change entity IDs to UInt64.
#28
cyberkitsune
closed
9 years ago
0
Object stuff; Get teleporter working.
#27
cyberkitsune
closed
9 years ago
0
Fixed up ordering of structs
#26
cyberkitsune
closed
9 years ago
0
Generate RSA keypair if not present, rather than complaining and exiting.
#25
cyberkitsune
closed
9 years ago
0
Add JSON Objects
#24
cyberkitsune
closed
9 years ago
2
Simplified console system (allows scrollback, etc)
#23
Treeki
closed
9 years ago
0
Adding console colors configuration setting to more console line definitions. Whilst sorting out some constants. #20 #21
#22
keyphact
closed
9 years ago
0
Adding option for console colors #20, and updating NUnit
#21
keyphact
closed
9 years ago
0
Console Is Hard To Read On Linux Due To Color Formatting
#20
keyphact
closed
9 years ago
4
Add SQL Scripts, and get database structure to initialize via them.
#19
cyberkitsune
closed
9 years ago
0
Lack of scrollback makes the console next to usless sometimes
#18
cyberkitsune
closed
9 years ago
0
Test commit
#17
cyberkitsune
closed
9 years ago
0
Figure out more about the area / quest packet, create instance management system.
#16
cyberkitsune
closed
9 years ago
0
Updating readme, .gitignore and licenses and setting up directory structure for sql.
#15
keyphact
closed
9 years ago
0
Polaris Database Detection Logic
#14
keyphact
closed
9 years ago
1
Database Setup Script
#13
keyphact
closed
9 years ago
0
Initial Database Structure As SQL File
#12
keyphact
closed
9 years ago
1
Check accuracy of how we handle the initial login
#11
cyberkitsune
closed
9 years ago
0
Ship Database Structure As SQL File
#10
cyberkitsune
closed
9 years ago
1
Create object response system
#9
cyberkitsune
closed
9 years ago
0
Map out object packet, write code to store the fields in the DB
#8
cyberkitsune
closed
9 years ago
0
Updating the README
#7
keyphact
closed
9 years ago
0
Added check for settings.txt and crash-handling on new connections.
#6
Aida-Enna
closed
9 years ago
1
Added check for settings.txt and crash-handling on new connections.
#5
Aida-Enna
closed
9 years ago
0
testSetAreaPacket.bin
#4
XenoWarrior
closed
9 years ago
1
Checking of usernames when registering a new player.
#3
XenoWarrior
closed
9 years ago
2
Create a fully functioning PSO2 private server
#2
cyberkitsune
closed
9 years ago
5
Create an Instance managing system
#1
cyberkitsune
closed
9 years ago
0