Closed XaviscoB closed 1 week ago
You need all the transforms not only the serialization one
You need all the transforms not only the serialization one
Can you explain it better? I'm not sure I understand
You need all the transforms not only the serialization one
I took a look at the code and saw that it was right in front of me
I passed the received buffer through the socket in the following order
serializer -> framer -> socket -> splitter -> deserializer
it was literally written as a comment in the code, thank you very much for your attention, now I was able to read the packets correctly
[x] The FAQ doesn't contain a resolution to my issue
Versions
Detailed description of a problem
I'm trying to read the raw packets sent by the connection socket using the Deserializer provided by the lib following the example but it's not going according to plan, I'm not sure if my application is correct or if it's a problem with the Deserializer itself
Current code
Expected behavior
I expected to receive the packet decoded and already partitioned, as is expected when we pull the event packet when creating a Client using the Minecraft Protocol
Additional context
In this specific context, I'm redirecting traffic to a proxy inside a client that's running externally, I tried using createClient to make the connection but it makes a connection to the server itself, I need only the packets to be decoded and partitioned