Closed deathcap closed 8 years ago
Yeah what's weird is that 1.8 seems to work fine with it, it's the other versions that don't. There's probably some datatype that don't throw PartialReadError properly.
Anyway yeah I know there's something that doesn't work with that, I'll figure that out.
I believe this is fixed, tell me if you have this again.
1.7 works great on b23947db49264b81abd8235414c18fc6a9d0a8ec (at least offline mode, https://github.com/PrismarineJS/node-minecraft-protocol/pull/355#issuecomment-185917055), no longer seeing this error
https://github.com/PrismarineJS/node-minecraft-protocol/commit/b2b8ad2372fe68dc414064630f98b18451e5c76c seems to have introduced serialization issues. Testing with latest master https://github.com/PrismarineJS/node-minecraft-protocol/commit/51a5e2c6d0569537ee67e86be8959db8bcbac33e, and with node-minecraft-data 0.20.1:
but if I only rollback to the commit right before the protodef update from 0.2.5 to 0.3.0, and keep the same minecraft-data, then no error occurs (and the client_auto example works as expected against a 1.7.10 server):