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Project-Cartographer
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H2Codez
A mod to restore and add functionality to the Halo 2 Editing Kit.
https://num0005.github.io/h2codez_docs/
36
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webhook test
#80
num0005
closed
3 years ago
1
Contributions to Sapien, currently focusing on an essay for num0005.
#79
Decibel-Labs
opened
3 years ago
0
[Assembly Dump] Update element names
#78
General-101
closed
3 years ago
0
Essay about the Mongol Empire.
#77
num0005
opened
4 years ago
7
Model-object command does not work as expected.
#76
General-101
opened
4 years ago
0
BSP Conversion fails to find shader collection with full path
#75
General-101
opened
4 years ago
0
Folder Names
#74
Berthalamew
closed
4 years ago
0
Garbage values in node inverse position on BSP conversion
#73
General-101
closed
4 years ago
1
Figure out how to deal with style.
#72
num0005
opened
5 years ago
0
DLL built in debug mode fails to package during bitmap output
#71
General-101
closed
5 years ago
0
Some enum types broken.
#70
num0005
closed
5 years ago
1
Some enum types broken.
#69
num0005
closed
5 years ago
1
"When nobody wants to remove the max data size limit but only increase it"
#68
Berthalamew
closed
3 years ago
2
Bitmap merging failing due to bitmap size
#67
General-101
closed
5 years ago
0
Crash with tag sync enabled and no existing tags folder in documents
#66
General-101
closed
5 years ago
3
Fix Spelling Error
#65
Berthalamew
closed
5 years ago
0
Invalid script
#64
General-101
closed
5 years ago
1
Script expected something different?
#63
General-101
closed
5 years ago
0
Mismatched global IDs.
#62
num0005
closed
5 years ago
0
ai_current_actor possible missing global.
#61
num0005
closed
5 years ago
0
Point reference can refer to just a pointset.
#60
num0005
closed
5 years ago
0
ai_movement_mode and ai_combat_status should be enum-like values
#59
num0005
closed
5 years ago
0
Text field gets cut off
#58
num0005
opened
5 years ago
0
Script issues
#57
General-101
closed
5 years ago
2
[Tool] Remove commands
#56
General-101
closed
5 years ago
0
BSP Conversion Command Incomplete
#55
General-101
closed
4 years ago
0
Work out what navpoint is meant to do.
#54
num0005
opened
5 years ago
0
Blender object scales not converting correctly
#53
jtzfusion
closed
5 years ago
2
Lighting maps with multiple pc's
#52
Berthalamew
closed
5 years ago
2
Document settings.
#51
num0005
closed
5 years ago
0
Add sound import functionality to h2tool.
#50
num0005
opened
5 years ago
0
H2Guerilla user_interface_screen_widget_definition tag missing screen IDs and button key type
#49
General-101
closed
4 years ago
0
Add a way to refresh the tags hierarchy in Guerilla
#48
General-101
opened
6 years ago
0
Tags getting reloaded twice.
#47
num0005
closed
5 years ago
1
Widgets tag block doesn't work properly
#46
General-101
closed
5 years ago
1
Should initial commands from `editor_init.txt` be logged in command history.
#45
num0005
closed
5 years ago
1
Fix running tool from guerilla.
#44
num0005
opened
6 years ago
0
Character tags do not get their dependencies added
#43
General-101
closed
4 years ago
1
Broken HaloScript types.
#42
num0005
closed
5 years ago
1
Model-render will crash if import file is located in the my documents tag folder
#41
General-101
closed
4 years ago
1
Crashes if structure painter is selected
#40
General-101
opened
6 years ago
3
Singleplayer maps compiled using single_player_shared.map instead of shared.map crash.
#39
General-101
opened
6 years ago
0
Fails to generate minidumps if path does not exist
#38
General-101
closed
6 years ago
0
Update version.
#36
num0005
closed
6 years ago
0
clean up the code structure a bit, fix warnings and appveyor build.
#35
num0005
closed
6 years ago
0
Rework `hs_doc` and fix the status command so it dumps globals to a text file.
#34
num0005
closed
6 years ago
1
Fix dumping to baggage.txt
#33
num0005
closed
6 years ago
1
Cleanup code using structs and add command just for listing extra commands.
#32
num0005
closed
6 years ago
2
Rename "Open as text" to "Export as test" and cleanup code.
#31
num0005
closed
6 years ago
1
Update appveyor config to use new paths.
#30
num0005
closed
6 years ago
0
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