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Project-Cartographer
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H2PC_TagExtraction
A application made to extract assets from cache files of H2v using BlamLib by KornnerStudios.
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Start extraction on a new thread
#50
General-101
closed
4 years ago
1
Reconstructed sound has incorrect flags.
#49
num0005
opened
4 years ago
0
[UI] Make extraction run on a new thread and some misc changes
#48
General-101
closed
4 years ago
0
Add bitmap index to shader dump and rework shader code
#47
General-101
closed
4 years ago
0
Changed how bitmaps are removed
#46
General-101
closed
4 years ago
0
Fix some issues
#45
General-101
closed
4 years ago
1
Add animation properties tag block to generated shaders
#44
General-101
closed
4 years ago
0
Changes to shader emulator code
#43
General-101
closed
4 years ago
1
[Tags] Undo a few post processing related values and blocks
#42
General-101
closed
4 years ago
0
Set up shaders to add emissive values
#41
General-101
closed
4 years ago
0
UI update fixes
#40
General-101
closed
5 years ago
0
Issues with tag count
#39
General-101
opened
5 years ago
0
[Shaders] Write more values to the shader tag
#38
General-101
closed
5 years ago
0
Extracting from shared maps has issues
#37
General-101
opened
5 years ago
1
[Tags] Clear more tag blocks
#36
General-101
closed
5 years ago
0
Undo processing on model_animation_graph/jmad
#35
General-101
closed
5 years ago
2
Convert PRT shaders to regular shader template equivalents
#34
General-101
closed
5 years ago
2
particle/PRT3 can come out corrupted.
#33
General-101
opened
5 years ago
2
Crash due to missing blur.shader_template during shader processing
#32
General-101
opened
5 years ago
0
Merge the last of the 2.0 branch commits with the ui_update branch with some modifications and additions.
#31
General-101
closed
5 years ago
2
[Physics_Model] Workaround for missing mass distribution tag block
#30
General-101
closed
5 years ago
0
[tag] Remove various blocks that are only generated on package.
#29
General-101
closed
5 years ago
2
Undo processing on decorator_set/DECR
#28
General-101
closed
5 years ago
0
Undo processing on weapon/weap
#27
General-101
closed
5 years ago
0
Undo processing on vehicle/vehi
#26
General-101
closed
5 years ago
0
Undo processing on light_volume/MG32
#25
General-101
closed
5 years ago
0
Undo processing on scenario_structure_lightmap/ltmp.
#24
num0005
opened
5 years ago
4
Undo processing on bitmap
#23
num0005
closed
5 years ago
2
Undo processing on model_animation_graph/jmad
#22
num0005
closed
5 years ago
0
Undo processing on sbsp.
#21
num0005
opened
5 years ago
2
Undo processing on scenario.
#20
num0005
opened
5 years ago
1
Undo processing on biped
#19
num0005
closed
5 years ago
0
Undo processing on model
#18
num0005
closed
5 years ago
0
Automatically remake shader tags.
#17
num0005
opened
5 years ago
2
Sound tag not reconstructed.
#16
num0005
closed
4 years ago
1
Render model not extracted correctly.
#15
num0005
opened
5 years ago
2
Physics model crashes on load
#14
num0005
opened
5 years ago
2
[device_machine] Fix transition/acceleration time values being invers…
#13
General-101
closed
5 years ago
0
Misc improvements.
#12
num0005
closed
5 years ago
0
Rc 2.1
#11
DeadHamster35
closed
5 years ago
0
Tag Extraction Issue List
#10
General-101
opened
5 years ago
0
Fixed Collision Exporting - Master Branch
#9
General-101
closed
5 years ago
1
[BlamLib]Fixed Collision Exporting - 2.0 Branch
#8
General-101
closed
5 years ago
0
Fixed Collision Exporting - UI Update Branch
#7
General-101
closed
5 years ago
0
UI and Map Directory
#6
DeadHamster35
closed
5 years ago
0
Meta Extraction Update
#5
General-101
closed
5 years ago
0
Added missing files
#4
General-101
closed
6 years ago
1
Add missing files
#3
General-101
closed
6 years ago
1
collision_model and physics are causing crashes to sapien.
#2
nukeulater
closed
5 years ago
2
String ID length is bad within tags
#1
nukeulater
closed
6 years ago
1
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