An Experimental Breath of the Wild Map Editor
Project Rito is the codename for the development of MapStudio, specifically geared towards Breath of the Wild. It involves MapStudio project work, as well as work on a Botw-oriented plugin for MapStudio.
MapStudio is a workspace for editing Nintendo map formats, with flexibility as a primary concern. MapStudio uses a custom render engine based off of CafeShaderStudio, and utilizes ImGui for cohesive window management.
Note: git must be signed in to gain access while the repo is private
cd [some folder you want rito to be in]
git clone https://github.com/Project-Rito/ProjectRito-Dev
cd ./ProjectRito-Dev
git submodule update --init --recursive
dotnet build -c Debug /p:Platform=x64
The binary will be in MapStudio/bin/x64/Debug/net5.0
.