ProjectBorealis / PBCharacterMovement

HL2-style, classic FPS movement for Unreal Engine implemented in C++
https://www.projectborealis.com/movement
MIT License
1.27k stars 163 forks source link

Is it possible to to disable accelerated back hopping? #2

Closed labratsoftworks closed 5 years ago

labratsoftworks commented 5 years ago

I'm working on a multiplayer project and I was wondering if there were ways of curtailing bhopping (specifically ABH) given how overpowered that would be in a multiplayer setting. Thanks so much, this project is amazing!

mastercoms commented 5 years ago

Just remove this part: https://github.com/ProjectBorealis/PBCharacterMovement/blob/a7ad8fcf2b85a01162f2ec18ec3cabf93fa9278e//Source/PBCharacterMovement/Private/Character/PBPlayerCharacter.cpp#L98-L147

mastercoms commented 5 years ago

I've published an untested no-abh branch. This removed the ABH backwards boost. It does not remove bunnyhopping. https://github.com/ProjectBorealis/PBCharacterMovement/tree/no-abh