ProjectBorealis / PBCharacterMovement

HL2-style, classic FPS movement for Unreal Engine implemented in C++
https://www.projectborealis.com/movement
MIT License
1.27k stars 163 forks source link

move.pogo is enabled by default in plugin #32

Closed AnthonyPython closed 2 years ago

AnthonyPython commented 2 years ago

is this intentional? it is set to 1 in the plugin code.

doesn't seem like it should be.

mastercoms commented 2 years ago

It's enabled by default to facilitate evaluation and testing of the plugin's features. It's easy enough to disable and I would say most users prefer it on in their initial usage.

mastercoms commented 2 years ago

In Config/DefaultEngine.ini:

[SystemSettings]
move.Pogo=0