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PsichiX
/
navmesh
Nav-Mesh path finder for Rust
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improve docs: fluid motion rather than paths
#8
lenscas
opened
1 year ago
0
distance from edge support
#7
lenscas
opened
1 year ago
0
Implement `std::error::Error` for `navmesh::Error`
#6
Seldom-SE
opened
1 year ago
0
Added support for WebAssembly
#5
Pietrek14
opened
2 years ago
0
Plots Path to Disconnected Target Within a Certain Range
#4
zicklag
opened
3 years ago
0
Solution Not always the Shortest Path
#3
zicklag
opened
3 years ago
3
Sometimes double nav point when start of nav query is on middle intersection of two triangles
#2
Anshorei
opened
3 years ago
1
add bevy feature for NavVec3⟷Vec3 conversion
#1
Anshorei
closed
3 years ago
4