PyroFlareX / Vinegar

My multi-platform rendering engine. Requires C++14.
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Add Animation System #11

Open PyroFlareX opened 4 years ago

PyroFlareX commented 4 years ago

Should interpolate ragdoll structures through inverse kinematics (~ish) like this (https://www.youtube.com/watch?v=9IDhcrzJtY4) and the obj files.