PyroFlareX / Vinegar

My multi-platform rendering engine. Requires C++14.
1 stars 0 forks source link

Add VR support #5

Closed PyroFlareX closed 4 years ago

PyroFlareX commented 4 years ago

Preferably OpenVR, but OpenXR would be fine as well.

An oculus backend would also be acceptable

PyroFlareX commented 4 years ago

2 Is a pre-requisite to this.

PyroFlareX commented 4 years ago

Since #2 is finished, this is currently my heavy focus. Most is completed, and I will likely add it as an API abstraction layer. Just need to implement switching system between VR and non-VR modes.

PyroFlareX commented 4 years ago

Implemented switching. Completed.