Closed PyroFlareX closed 4 years ago
Shader Registry Texture Registry Model Registry Object Registry Material Registry
Maybe: Renderer Registry (for user renderers or for just iterating through
Also add database?
Templatified the usage of these registries. They should be used for global resources as to keep the memory usage low. Just use vn::Registry<Type> m_registryName to create a registry.
vn::Registry<Type> m_registryName
Shader Registry Texture Registry Model Registry Object Registry Material Registry
Maybe: Renderer Registry (for user renderers or for just iterating through
Also add database?