QUT-Motorsport / QUTMS_Autonomous

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AS State Machine #21

Closed NickManjan closed 4 years ago

NickManjan commented 4 years ago

Per the FSG rules, we should probably implement a state machine to track the system states. Controls will be discussed to transition states. Might also not use AS Off, as launch files will specify the mission

NickManjan commented 4 years ago

State machine node completed. Will be integrated into launch files with joy node to allow manual control