Quantuman134 / TexPainter

TexPainter: Generative Mesh Texturing with Multi-view Consistency
MIT License
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Results are not as good as in the paper #6

Open dengchcs opened 4 days ago

dengchcs commented 4 days ago

Hi, thanks for this work! I tried to run the Chinese vase example in the readme file, with default parameter settings (also on a RTX 3090 GPU). However, the result is not so appealing. Should I tune the hyperparameters? Besides, I noticed the default value for tex_latent_size is 2000 but for tex_rgb_size is 600. Does tex_latent mean "latent texture"? Then why is it larger than the RGB texture? I didn't find the use of a latent texture in the paper. Sorry if I missed something. image

Quantuman134 commented 4 days ago

Before uploded the code on github, I reconstruct the program. The quality of this result is lower than expection. Besides, the tex_latent would not been used in this code. I will check my code later.