Server side minimalistic Object Oriented HTTP protocol implementation for the Arduino platform.
ArduinoHttpServer is a simple HTTP request and reply implementation targeted for the embedded Arduino framework. The implementation parses an HTTP request/reply reading/printing from/to any Stream (either Serial or Wifi/Ethernet).
What you do with the request or what you reply is entirely up to your imagination. Very little implicit behaviour.
// This example uses the Stream instance Serial, might also be a WifiClient object.
// Reserve 512 bytes for body content storage.
ArduinoHttpServer::StreamHttpRequest<512> httpRequest(Serial);
bool success(httpRequest.readRequest())
if (success) // If no HTTP parsing error or read timeout occurred.
{
// See interface api for other methods.
const char *body( httpRequest.getBody() );
// Retrieve 4th part (index is zero based) of the resource URL.
// E.g. state from: "/api/sensors/1/state"
const String& restFunction( httpRequest.getResource()[3] );
}
ArduinoHttpServer::StreamHttpReply httpReply(Serial, "application/json");
httpReply.send("{\"All your base are belong to us!\"}");
The library can be adjusted to include less or more features depending on the board you use and your desires for hardware usage. Specify these in your project's platformio.ini
via the build_flags
argument or as #define
in your source/header code before including ArduinoHttpServer.h
.
#define |
Description |
---|---|
ARDUINO_HTTP_SERVER_DEBUG |
Enable debug logging printed towards the default Serial port |
ARDUINO_HTTP_SERVER_NO_FLASH |
Do not put string literals used inside the library's implementation in flash memory. Increases RAM usage, decreases flash usage. |
ARDUINO_HTTP_SERVER_NO_BASIC_AUTH |
Disable HTTP basic authentication support. Removes the need for the Base64 library. |