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QuietDreamGames
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WitchHunters
MIT License
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Add to scene first enemy with idle/movement animation
#25
Odinlevi
closed
2 years ago
0
[Gameplay HUD] Health slider
#24
Odinlevi
closed
2 years ago
0
MH-3 Refactor character movement system in DOTS.
#23
vivk
closed
2 years ago
0
Attempt to import Unity Animations
#22
Odinlevi
closed
2 years ago
0
First enemy npc attack 1
#21
Odinlevi
opened
2 years ago
0
First enemy npc idle/movement animation
#20
Odinlevi
closed
2 years ago
0
Inquisitor skill 2
#19
Odinlevi
opened
2 years ago
0
Inquisitor skill 1
#18
Odinlevi
opened
2 years ago
0
Inquisitor basic attack animation
#17
Odinlevi
closed
2 years ago
0
Inquisitor movement animation
#16
Odinlevi
closed
2 years ago
0
Mobile interaction UI
#15
Odinlevi
opened
2 years ago
0
Mobile skills UI
#14
Odinlevi
opened
2 years ago
0
Mobile movement UI
#13
Odinlevi
opened
2 years ago
0
Damage system
#12
Odinlevi
opened
2 years ago
0
Health system
#11
Odinlevi
closed
2 years ago
0
Character interaction
#10
Odinlevi
opened
2 years ago
0
Dungeon scene v0.1
#9
Odinlevi
opened
2 years ago
0
Hub scene v0.1
#8
Odinlevi
opened
2 years ago
0
ECS Character 2 skill animation
#7
Odinlevi
opened
2 years ago
0
ECS skill animation
#6
Odinlevi
opened
2 years ago
0
ECS basic attack animation
#5
Odinlevi
opened
2 years ago
0
ECS Input System for single player
#4
Odinlevi
opened
2 years ago
0
Refactor character movement system in ECS.
#3
vivk
closed
2 years ago
0
Create Top-Down-RPG prototype.
#2
vivk
opened
2 years ago
0
Create a working prototype.
#1
vivk
closed
2 years ago
0
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