Since we already have the textures sizes passed into the tesselation renderer I would think it should be easy to implement. Also, it should probably be the default setting inead of Fill, I think. Content size is what I would guess would be the default image size.
Since we already have the textures sizes passed into the tesselation renderer I would think it should be easy to implement. Also, it should probably be the default setting inead of
Fill
, I think. Content size is what I would guess would be the default image size.