Open teddybee opened 1 year ago
Hi there, it will be, once I have some free time I will update all my plugins for latest engine, thanks for the feedback
For a temporary solution I changed the engine version to 5.2.0 in plugin's uasset file. The warning disappeared at project start, but I don't know if it is working good.
In UE 5.2 when I try to build linux platform application (building under windows) I have this line in log:
Missing precompiled manifest for 'FileHelper', 'E:\UE5\UE_5.2\Engine\Plugins\Marketplace\FileHelperPlugin\Intermediate\Build\Linux\UnrealGame\Development\FileHelper\FileHelper.precompiled'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in FileHelper.build.cs to override. If part of a plugin, also check if its 'Type' is correct.
What have I do to fix it?
Looks like the new unreal engine is out, but your plugin is not compatible with that. Is there any public repo for that? Maybe I can help to write a patch.