cocos2d for Android [1] is a framework for building 2D games, demos, and other
graphical/interactive applications. It is based on the cocos2d [2] design:
it uses the same API and design, but instead of using Python, it uses Java.
Main features:
- Flow control: Manage the flow control between different scenes in an easy way
- Sprites: Fast and easy sprites
- Actions: Just tell sprites what you want them to do. Composable actions like move, rotate, scale and much more
- Effects: Effects like waves, twirl, lens and much more
- Tiled Maps: Support for rectangular and hexagonal tiled maps
- Transitions: Move from scene to scene with style
- Menus: Built in classes to create menus
- Text Rendering: Label with action support
- BSD License: Just use it
- OpenGL Based: Hardware Acceleration
Build Requirements
Android SDK 1.6 or later
Runtime Requirements
Android 1.6 or later
Files and Folders
- src/
core files and packages of cocos2d
How to run the tests
Create a local.properties file with sdk.dir=/path_to_android_sdk
Then, type 'ant install' and enjoy!
[1] http://www.cocos2d-android.org
[2] http://www.cocos2d.org