RMichelsen / VulkanHybridRenderer

A hybrid renderer exploring the combination of rasterization and ray tracing for real-time graphics. Written in C++ using Vulkan.
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Hi,i haven't this Pica.glb scene model,so i get the black fullscreen #1

Closed jlk1997 closed 1 year ago

jlk1997 commented 1 year ago

How can i fix it? image

jlk1997 commented 1 year ago

image

jlk1997 commented 1 year ago

after i build a model folder,its still a back background image

RMichelsen commented 1 year ago

Hi, this project is not meant to work out of the box and is mostly meant as a code reference if someone is interested in a hybrid renderer in Vulkan.

That said, you are missing a .glb or .gltf file to load from. You can find the PICA scene here: https://sketchfab.com/3d-models/pica-pica-mini-diorama-01-45e26a4ea7874c15b91bd659e656e30d - the renderer should work with any .glb or .gltf scene though.

jlk1997 commented 1 year ago

My graduate study is hybrid rendering, what should I learn to understand your project

jlk1997 commented 1 year ago

Are there any papers for reference in this project?

jlk1997 commented 1 year ago

after i add this model.it is still a full black,how can i fix it image