You can now scan from four directions instead of just scanning to the left.
Added animation so you can create cool spinning effects. See the example below.
Enhancements:
Blending modes across all shaders are now much less invasive than before. The blending effect will
now only apply to the distorted area. See the example image below.
A tooltip for every parameter (or most of them). Ever wondered what a parameter does and you only wound
up being more confused after using it? I've added more desciptions everywhere to help you along.
Bug Fixes:
The Coordinates for all positional shaders now work correctly.
New Features:
Enhancements: