Radegast-FFXIV / Warp-FX

Shaders that in no way make your game any more appealing. Use them anyways.
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Summary

A suite of shaders that in no way make your game look any more appealing. Use them anyways.

Manual Installation Instructions

Prerequisites

In order to use these Shaders by downloading it from the page, you will need to do the following steps first. This guide assumes that you have a centralized ReShade distribution or an already existing ReShade Shaders folder that may not have been updated via the ReShade application in some time:

  1. Ensure you have the Blending.fxh file in your reshade-shaders/Shaders folder. If you don't have it, download the Blending.fxh file. This file is normally included when adding ReShade to a game, but is not included in this repository to reduce version diffences. You can download Blending.fxh directly here.

  2. Place the downloaded Blending.fxh in your reshade-shaders/Shaders folder.

Manual Install Steps

  1. After you download the relase zip, and open the zip folder, you'll see something similar to the screenshot below. Screenshot 2023-10-10 014602

  2. Create a folder in your reshade-shaders/Shaders folder titled Warp-FX and copy the contents of the ZIP file into the newly created Warp-FX folder. Screenshot 2023-10-10 014651

3.The contents of the Warp-FX folder should be the following. Screenshot 2023-10-10 014707

  1. In the settings tab, press the "+" button under the .\reshade-shaders\Shaders path where it says "Effect Search Paths" (make sure it's not the one that says "Texture Search Paths"), click on the "+" button, and navigate into reshade-shaders\Shaders\Warp-FX and click the Select button to add it to the effect path list. Screenshot 2023-10-10 015748 Screenshot 2023-10-10 015955

  2. Finally, hit the Reload button and they should work. Screenshot 2023-10-10 020048

Changelog

1.3.3

V1.1.0

v1.0.0 (Baseline)

Shaders

This list of shaders will grow as I figure out more ways of exploding peoples screens into some interesting effects.

Spliced Radials

Creates rotated concentric circles at a set location, similar to Jean Fraucher's photography.

Swirl

Distorts the screen by twisting pixels around a certain point. You can adjust the radius, angle, and many other parameters of the distortion.

Wave

Distorts the screen in one of two ways: a sinesoidal distortion or a stretch/squeeze distortion.

Zigzag

A more advanced version of the Swirl shader that twists pixels back and forth around a certain point. There are two modes to Zigzag:

Bulge/Pinch

Stretches or squeezes pixels around a certain point.

Tiny Planet

Emulates the projection of the screen onto a sphere. Can be used to create a tiny planet from a horizon.

Slit Scan

Scans a column of pixels and outputs them to a sliding buffer to the side.

Drunk

A port of the OBS StreamFX filter with the same name. This shader behaves similarly to the original version of the Drunk shader. The newer version will be implemented in the future.

Radial Slit Scan

A variation on the original Slit Scan shader. Instead of a column of pixels being scanned at a time, a circle grows from a specified point and scans across its radius. Can make for some interesting images.