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RafaelBarbosatec
/
bonfire
(RPG maker) Create RPG-style or similar games more simply with Flame.
https://bonfire-engine.github.io
MIT License
1.22k
stars
188
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Version 3.8.3
#506
RafaelBarbosatec
closed
5 months ago
0
Version 3.8.1
#505
RafaelBarbosatec
closed
5 months ago
0
Version 3.8.0
#503
RafaelBarbosatec
closed
5 months ago
0
Adds spritefusion support
#502
RafaelBarbosatec
closed
5 months ago
0
Adds map layers
#501
RafaelBarbosatec
closed
5 months ago
0
Keyboard not used on build
#500
jakobodman123
closed
5 months ago
1
[Bug]: latest a_star dependency breaks compilation
#499
kwavnet
closed
5 months ago
1
Version 3.7.0
#498
RafaelBarbosatec
closed
6 months ago
0
Version 3.6.2
#497
RafaelBarbosatec
closed
6 months ago
0
[question]: How can I create dash game with infinity map
#496
vynln92
closed
6 months ago
3
[Bug]: Show wrong collision position with polyline collision from Tiled
#495
vynln92
opened
6 months ago
1
Version 3.6.1
#494
RafaelBarbosatec
closed
7 months ago
0
[question]: Multiple Tilesets in a map?
#493
baconjuggling
closed
4 months ago
6
fix: tolerate explicit asset paths
#492
jolexxa
closed
7 months ago
3
Version 3.6.0
#491
RafaelBarbosatec
closed
7 months ago
0
[Bug]: Error: The argument type 'RawKeyEvent' can't be assigned to the parameter type 'KeyEvent'
#490
dmonteirosouza
closed
7 months ago
1
SpriteFusion map support
#489
RafaelBarbosatec
closed
5 months ago
0
Version 3.5.0
#488
RafaelBarbosatec
closed
7 months ago
0
Version 3.4.0
#487
RafaelBarbosatec
closed
7 months ago
0
Fixed Error: The getter 'onLoadFuture' isn't defined for the class 'Game' #485
#486
AgnelSelvan
closed
7 months ago
1
[Bug]: Error: The getter 'onLoadFuture' isn't defined for the class 'Game'.
#485
AgnelSelvan
closed
7 months ago
3
Version 3.3.0
#484
RafaelBarbosatec
closed
8 months ago
0
[question]: how to implement multiplayer
#483
thevikke
closed
9 months ago
1
Version 3.2.0
#482
RafaelBarbosatec
closed
9 months ago
0
Version 3.1.2
#481
RafaelBarbosatec
closed
9 months ago
0
onTapDown?
#480
guto-alves
closed
9 months ago
2
Version 3.1.1
#479
RafaelBarbosatec
closed
10 months ago
0
Version 3.1.0
#478
RafaelBarbosatec
closed
10 months ago
0
BlockMovementCollision improvements
#477
RafaelBarbosatec
closed
10 months ago
0
Fix typo in some params
#476
KyleKun
closed
10 months ago
4
Version 3.0.10
#475
RafaelBarbosatec
closed
10 months ago
0
generateValues not being triggered[Bug]:
#474
arnovanzyl
closed
10 months ago
2
[question]: withoutDiagonal is available?
#473
shinriyo
closed
7 months ago
1
[question]: Sprite animation tool
#472
shinriyo
closed
7 months ago
1
Version 3.0.9
#471
RafaelBarbosatec
closed
10 months ago
0
[question]: Pushable from PLAYER only feature
#470
shinriyo
closed
10 months ago
6
Version 3.0.8
#469
RafaelBarbosatec
closed
10 months ago
0
Version 3.0.7
#468
RafaelBarbosatec
closed
10 months ago
0
Version 3.0.6
#467
RafaelBarbosatec
closed
10 months ago
0
[question]: how to make breakable block
#466
shinriyo
closed
4 months ago
23
[question]: good pause button
#465
shinriyo
closed
10 months ago
3
[question]: The README's game
#464
shinriyo
closed
10 months ago
1
moveTowardsTarget to use GravityForce2D[question]:
#463
swiftyui
closed
10 months ago
6
Version 3.0.5
#462
RafaelBarbosatec
closed
11 months ago
0
[question]: Map loading duration
#461
MikaReesu
closed
11 months ago
6
[Bug]: moveToPosition is ignoring collisions
#460
MikaReesu
closed
11 months ago
3
Version 3.0.4
#459
RafaelBarbosatec
closed
11 months ago
0
[question]: Sensor size
#458
MikaReesu
closed
11 months ago
2
[question]: Using Custom Properties in objectBuilder
#457
arnovanzyl
closed
11 months ago
1
[question]: deprecated files
#456
shinriyo
closed
11 months ago
2
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