This is a 2D engine for Kha. The api is being developed and it can change, but it is already in a good state.
Main features:
Game objects are represented by the class Object, and it can have one of the graphic class:
There is a basic entity-component system, you can create generic components that can be updated with the objects.
Components available:
Images can be used as a single file, or it can be used inside an atlas.
Softwares supported: TexturePacker and Shoebox
There is no code for tweens, but there is support to use the library Delta.
There is a collision system for rectangle objects and tilemaps, but it needs more testing.
Documentation and a tutorial are planned.
TODO: