Rajathbharadwaj / NetHack-2021

Nethack 2021 codebase implementations
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Monster Naming Panic #9

Open paulkent-um opened 1 year ago

paulkent-um commented 1 year ago

Whenever the agent tries to name a known but unidentifiable monster, the agent desyncs and panics, because its attempt to name the elusive entity fails and the keystrokes that are supposed to name it trigger all manner of game commands. Notably, this happens when the agent gains a source of Warning, such as from reaching XL 7 as a Monk, and also when the agent stumbles into a monster it can't see. I will post other situations that trigger this malfunction as I find them.