It was requested to have a way to see and verify which files an FSKX model actually uses. Currently, you would need to open the fskx file (unzip) and have a look, but there should be a tab in the FSK-port object that displays all files associated with the model.
Since this might be affecting the portObejct, we need to make sure, legacy workflows are not negatively affected.
It was requested to have a way to see and verify which files an FSKX model actually uses. Currently, you would need to open the fskx file (unzip) and have a look, but there should be a tab in the FSK-port object that displays all files associated with the model.
Since this might be affecting the portObejct, we need to make sure, legacy workflows are not negatively affected.