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Ralith
/
oddio
Lightweight game audio
Apache License 2.0
150
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9
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Simplified control architecture
#101
Ralith
closed
1 year ago
0
Short audio sounds different than it should (not sure if this is an oddio issue)
#100
Nazariglez
closed
1 year ago
2
Expose the amount of free space in a stream
#99
Ralith
closed
1 year ago
0
Support seamless streaming
#98
zmerp
opened
1 year ago
0
Handling of real-time, low latency signals without discontinuities
#97
zmerp
opened
1 year ago
12
Expose setters directly on Gain for initial configuration
#96
Ralith
closed
2 years ago
0
SpatialScene::play_buffered optimizations
#95
OlegOAndreev
closed
2 years ago
0
Expose controls of uniquely owned signals
#94
Ralith
closed
2 years ago
0
Migration from 0.5 to 0.6 Gain can't set initial volume
#93
Nazariglez
closed
2 years ago
6
SpatialScene::play_buffered optimizations
#92
OlegOAndreev
closed
2 years ago
4
Add Seek for Gain
#91
OlegOAndreev
opened
2 years ago
4
Fix unintended gain smoothing resets
#90
Ralith
closed
2 years ago
0
FramesSignal::sample optimizations
#89
OlegOAndreev
closed
2 years ago
7
Introduce Fader filter
#88
Ralith
closed
2 years ago
0
Fix Stream::remaining not decreasing below 0
#87
Ralith
closed
2 years ago
0
SpatialScene walk_set not stopping Streams correctly
#86
exjam
closed
2 years ago
1
Wav example
#85
Davidster
closed
2 years ago
4
How to use Cycle to loop a sound?
#84
Nazariglez
closed
2 years ago
7
Move buffered signal specific params out of SpatialScene::new
#83
Ralith
closed
2 years ago
0
Gain cleanup
#82
Ralith
closed
2 years ago
0
High-precision cycle cursor
#81
Ralith
closed
2 years ago
0
Introduce Cycle::with_crossfade
#80
Ralith
opened
2 years ago
0
FixedGain that implements Seek
#79
kettle11
closed
2 years ago
2
Tanh operator
#78
Ralith
closed
2 years ago
0
Replace references to std with core/alloc
#77
Ralith
closed
2 years ago
0
Fix 32-bit MIPS support for FramesSignal
#76
Ralith
closed
2 years ago
0
Optimize SpatialScene for seekable signals
#75
Ralith
closed
2 years ago
0
SPSC memory is allocated twice
#74
mgeier
opened
2 years ago
2
Stop<T> can cause popping
#73
mooman219
closed
2 years ago
1
Pause/stop should ramp
#72
Ralith
opened
2 years ago
2
Alternative no_std Oddio implementation
#71
ProfElements
closed
3 years ago
3
no std
#70
ProfElements
closed
3 years ago
0
Check for doc warnings in CI
#69
Ralith
closed
3 years ago
0
Downmix filter
#68
Ralith
closed
3 years ago
0
Smoothing over variable time.
#67
mooman219
closed
3 years ago
2
Perceptual gain control
#66
Ralith
closed
3 years ago
0
Mark oddio as no_std Fixes #64
#65
mooman219
closed
2 years ago
8
Mark oddio as no_std
#64
mooman219
closed
2 years ago
0
rename the outputted wavs with the example name
#63
joseluis
closed
3 years ago
1
Gap-free nonlinear sequencing
#62
Ralith
opened
3 years ago
0
Make the runtime of Frames public.
#61
hasenbanck
closed
3 years ago
1
Simple example
#60
Ralith
closed
3 years ago
0
Support discontinuities in spatial motion
#59
Ralith
closed
3 years ago
0
Safer primitives for controlled signals
#58
Ralith
opened
3 years ago
0
Support position discontinuities in spatialization
#57
Ralith
closed
3 years ago
0
Adaptive gain filter
#56
Ralith
closed
3 years ago
0
Configurable spatial audio source radius
#55
Ralith
closed
3 years ago
0
Automatically clean up Streams with dropped handles
#54
Ralith
closed
3 years ago
0
Support arbitrary frame types in Stream
#53
Ralith
closed
3 years ago
0
DAG topology
#52
Ralith
opened
3 years ago
0
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