Just add CircleMenuLib folder to your project.
or use CocoaPods with Podfile:
pod 'CircleMenu'
or Carthage users can simply add to their Cartfile
:
github "Ramotion/circle-menu"
1) Create a new UIButton inheriting from CircleMenu
2) Add images for Normal and Selected state
3) Use delegate method to configure buttons
func circleMenu(circleMenu: CircleMenu, willDisplay button: UIButton, atIndex: Int)
4) Use properties to configure CircleMenu
@IBInspectable var buttonsCount: Int = 3
@IBInspectable var duration: Double = 2 // circle animation duration
@IBInspectable var distance: Float = 100 // distance between center button and buttons
let button = CircleMenu(
frame: CGRect(x: 200, y: 200, width: 50, height: 50),
normalIcon:"icon_menu",
selectedIcon:"icon_close",
buttonsCount: 4,
duration: 4,
distance: 120)
button.delegate = self
button.layer.cornerRadius = button.frame.size.width / 2.0
view.addSubview(button)
// configure buttons
optional func circleMenu(circleMenu: CircleMenu, willDisplay button: UIButton, atIndex: Int)
// call before animation
optional func circleMenu(circleMenu: CircleMenu, buttonWillSelected button: UIButton, atIndex: Int)
// call after animation
optional func circleMenu(circleMenu: CircleMenu, buttonDidSelected button: UIButton, atIndex: Int)
// call upon cancel of the menu - fires immediately on button press
optional func menuCollapsed(circleMenu: CircleMenu)
// call upon opening of the menu - fires immediately on button press
optional func menuOpened(circleMenu: CircleMenu)
Circle Menu is released under the MIT license. See LICENSE for details.
This library is a part of a selection of our best UI open-source projects.
If you use the open-source library in your project, please make sure to credit and backlink to www.ramotion.com
Try this UI component and more like this in our iOS app. Contact us if interested.