Rampant-ai / DRG-Rig-HUD

Mod for Deep Rock Galactic that shows more HUD information in the space rig.
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HUD elements overlap and interfere with some terminals #5

Open Rampant-ai opened 2 years ago

Rampant-ai commented 2 years ago

Reported by multiple users at mod.io.

Issue: The HUD overlaps very badly with other UI elements when accessing certain terminals.

Details:

Solution(s):

  1. Add a mechanism to collapse the HUD. Keybinding?
  2. Hide HUD when the problematic terminals are accessed, or perhaps fix some Z-order.
  3. Move HUD elements to a different screen?
samamstar commented 2 years ago

If you get a reference to the WindowManager, you can duck out of the way of game windows fairly easily. I do this in DRGLib here: https://github.com/SamsDRGMods/DRGLib/blob/main/DRGLib%20UE%20project/Content/DRGLib/DraggableWindow/LIB_A_WindowManager.uasset

(Check the execution line on BeginPlay)

Rampant-ai commented 2 years ago

I discovered tonight that v1.0.5 still gets confused when switching classes in the Equipment terminal as a client (joiner). I think this isn't "my fault" since I'm literally polling for the game's HUD state, but it's still a bug.

The course for this issue is still further research. Work on the WindowManager or even integrate with DRGLib to inherit other nice framework stuff.