Unofficial mixed reality capture software for Quest 2 that works with and without greenscreen, with support for usb webcams and android phones (soon).
Still a beta version, please report if you find bugs.
Based on libQuestMR for communication with the Quest and
RPCameraInterface for multi-platform camera interface.
Future plan :
Run the build script :
bash buildWithDeps.sh --cuda
Remove --cuda if your computer does not have CUDA 11.2 installed.
Use the installer or build from source.
Choose the CUDA version if you have CUDA installed on your computer, otherwise use DirectML version.
Build from source (not tested because I don't have any apple device, but all the libs used are compatible with MacOS so it should theoretically work).
If any mac developer tries it, please comment on the process.
Go to the install folder and run ./RPMixedRealityCapture
Run the executable RPMixedRealityCapture
I didn't test it yet, run the executable
OpenCV camera backend does not support camera name and resolution listing, you need to provide the number of the camera like when calling cv::VideoCapture.
You can choose the sub-backend by setting capture_backend to "any", "vfw", "v4l", "v4l2", "firewire", "qt", "unicap", "dshow", "pvapi", "openni", "openni_asus", "android", "xiapi", "avfoundation", "giganetix", "msmf", "winrt", "intelperc", "openni2", "openni2_asus", "gphoto2", "gstreamer", "ffmpeg", "images", "aravis", "opencv_mjpeg", "intel_mfx", "xine".
See the OpenCV documentation of cv::VideoCapture for more detail.
BufferedSocket
RPCameraInterface
libQuestMR
tinyxml2
FFMPEG
OpenCV
onnx-runtime
RobustVideoMatting
The quest streaming code in libQuestMR is based on the official OBS plugin for Quest 2.
I also got some inspiration from RealityMixer