RareDevs / Rare

GUI for legendary. An Epic Games Launcher open source alternative
GNU General Public License v3.0
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[BUG] False Update available Message ❗ #414

Closed TecnikOfficial closed 4 weeks ago

TecnikOfficial commented 4 weeks ago

Describe the bug I updated my game using the Epic Games Launcher, but Rare still indicates that an update is available. I can't launch the game using the Fortnite shortcut created by the Rare launcher.

A clear and concise description of what the bug is. Rare is not syncing the updated version even though I have tried verifying the game files.

To Reproduce When a Fortnite game update appears in the Rare launcher, close it and update through the Epic Games Launcher. After restarting the Rare launcher, it may still show that an update is available, even after restarting the PC.

Screenrecord

Screenrecord Fortnite Version 30.10
https://github.com/RareDevs/Rare/assets/44696073/fc357233-4c9b-49f2-9a6a-ce7de4616279

System information

Additional context You can still launch the game using the "launch without version check" option in the Rare launcher, but you cannot launch it using the game's desktop shortcut created by the Rare launcher. ~ps I accidentally updated Fortnite through the Epic Launcher because it automatically updated when I opened the launcher to check my friend list.

Logs Attached Rare_24-06-19--13-15.log RareLauncher_Fortnite_24-06-19--12-38.log

loathingKernel commented 4 weeks ago

Automatic sync with EGL was disabled some time ago because it caused issues specifically with Fortnite. To fix the erroneous update message, uninstall Fortnite from Rare while having CHECKED both Keep files and Keep configuration options in the uninstall dialog. You can then import the game again and it will be imported as the latest version. Verify the game and the message should disappear.

Maybe this should become an automated procedure in the future but I would prefer to fix the automatic sync with EGL instead if possible.

loathingKernel commented 4 weeks ago

This is not a bug in the regular sense, as breaching the barrier between EGL and Rare without user intervention could be considered a bug itself, so I am closing the issue. If the method I described above doesn't work, feel free to re-open it.

TecnikOfficial commented 4 weeks ago

Thank you so much for your response and this project 👍..... your method worked perfectly. 👌❤️