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Razenpok
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BreakInfinity.cs
Double replacement for numbers that go over 1e308
MIT License
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Can't Deserialize with Newtonsoft.json in Unity v2022.3.27f1 (newtonsoft version 3.0.2)
#22
Lorenzo0402
closed
3 weeks ago
2
Crash in Language Indonesia
#21
weiweidiy
opened
8 months ago
0
Exponent might be wrong
#20
Khaeops
opened
10 months ago
1
BigDouble Array/List doesn't work in the editor
#19
snappedToGrid
closed
1 year ago
1
Heeey raza
#18
AlQubaiisi
closed
1 year ago
0
Just 4 u
#17
masive1440
closed
1 year ago
0
NotImplementedException: The method or operation is not implemented.
#16
KamilChytil
closed
2 years ago
7
Number incorrectly hits Infinity.
#13
nixonjoshua98
closed
3 years ago
0
Add explicit conversion operator support
#12
ducdat0507
opened
3 years ago
0
License?
#11
fkorsa
closed
4 years ago
2
Max value of BreakInfinity.cs is actually 1e(9e18) rather than 1e(9e15)
#10
Revolyze
opened
4 years ago
1
> comparison operator doesn't work when comparing finite number with exponent greater than 0 to positive infinity.
#9
ThisIsNoZaku
opened
4 years ago
0
Better Parse, better double compatibility, and NUnit stuff for VS to run test normally.
#8
NyanCatTW1
closed
3 years ago
0
Parsing of different styles of scientific notation
#7
Razenpok
opened
4 years ago
0
Create UPM package
#6
Razenpok
opened
4 years ago
1
Add [Serializable] attribute
#5
Patashu
closed
5 years ago
6
Exponential ToString() formatting returns 'e+' instead of 'E+'
#4
DenL
closed
5 years ago
0
How can I find a %?
#3
rasm685p
closed
5 years ago
6
Add custom Unity editor
#2
Razenpok
closed
5 years ago
0
Some things that don't work in Unity/C# 6.0
#1
Patashu
closed
5 years ago
1