RealityStop / Bolt.Addons.Community

A community-driven project for extending Unity Bolt
MIT License
250 stars 34 forks source link

[Solved] Defined Events Cannot Respond to Event Types made through Class Assets #61

Closed CG-Tespy closed 10 months ago

CG-Tespy commented 10 months ago

Possibly because I renamed one of the enums' values after having used them in some graphs, the Defined Event nodes on my end just won't list the event types anymore. I made sure that the classes are flagged for defined event filtering, but no dice. Funny enough, the Defined Event nodes I made before this happened are still linked to the right classes. It's just the new instances that are broken.

What I've tried to solve the issue:

If it helps, one of the warning messages I got was "[Deserialization] Cannot find enum name BattleStart on type RPG.UI.ChoiceSetType". That's why I suspect that renaming one of my enum values is what caused the issue.

CG-Tespy commented 10 months ago

False alarm ^^; Turns out that when I upgraded the project to 2022.3.11, it updated UVS to 1.9.1 without my permission. After downgrading UVS back to 1.8.0, the Defined Event nodes worked again