Possibly because I renamed one of the enums' values after having used them in some graphs, the Defined Event nodes on my end just won't list the event types anymore. I made sure that the classes are flagged for defined event filtering, but no dice. Funny enough, the Defined Event nodes I made before this happened are still linked to the right classes. It's just the new instances that are broken.
What I've tried to solve the issue:
Compile this asset package's data types through the UVS Community Utilities window
Regenerate the nodes and inspector properties through the Property Settings window
If it helps, one of the warning messages I got was "[Deserialization] Cannot find enum name BattleStart on type RPG.UI.ChoiceSetType". That's why I suspect that renaming one of my enum values is what caused the issue.
False alarm ^^; Turns out that when I upgraded the project to 2022.3.11, it updated UVS to 1.9.1 without my permission. After downgrading UVS back to 1.8.0, the Defined Event nodes worked again
Possibly because I renamed one of the enums' values after having used them in some graphs, the Defined Event nodes on my end just won't list the event types anymore. I made sure that the classes are flagged for defined event filtering, but no dice. Funny enough, the Defined Event nodes I made before this happened are still linked to the right classes. It's just the new instances that are broken.
What I've tried to solve the issue:
If it helps, one of the warning messages I got was "[Deserialization] Cannot find enum name BattleStart on type RPG.UI.ChoiceSetType". That's why I suspect that renaming one of my enum values is what caused the issue.