Closed laiqforme closed 3 months ago
I have 2 warnings:
Multiple 'Unity.VisualScripting.IWidget' for 'Unity.VisualScripting.ControlConnection'. Ignoring 'Unity.VisualScripting.ControlConnectionWidget'. UnityEngine.Debug:LogWarning (object)
and
Multiple 'Unity.VisualScripting.IWidget' for 'Unity.VisualScripting.ValueConnection'. Ignoring 'Unity.VisualScripting.ValueConnectionWidget'. UnityEngine.Debug:LogWarning (object)
You should be able to open both scripts and comment out every line it should fix all 3 problems
What scripts? SingleDecoratorProvider.cs ?
Here the full log of warning:
Multiple 'Unity.VisualScripting.IWidget' for 'Unity.VisualScripting.ValueConnection'. Ignoring 'Unity.VisualScripting.ValueConnectionWidget'.
UnityEngine.Debug:LogWarning (object)
Unity.VisualScripting.SingleDecoratorProvider3<Unity.VisualScripting.IGraphItem, Unity.VisualScripting.IWidget, Unity.VisualScripting.WidgetAttribute>:MapAttributeTypes () (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Decorators/SingleDecoratorProvider.cs:63) Unity.VisualScripting.SingleDecoratorProvider
3<Unity.VisualScripting.IGraphItem, Unity.VisualScripting.IWidget, Unity.VisualScripting.WidgetAttribute>:.ctor () (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Decorators/SingleDecoratorProvider.cs:23)
Unity.VisualScripting.WidgetProvider:.ctor (Unity.VisualScripting.ICanvas) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Widgets/WidgetProvider.cs:9)
Unity.VisualScripting.VisualScriptingCanvas1<Unity.VisualScripting.FlowGraph>:.ctor (Unity.VisualScripting.FlowGraph) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Canvases/VisualScriptingCanvas.cs:35) Unity.VisualScripting.FlowCanvas:.ctor (Unity.VisualScripting.FlowGraph) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Flow/FlowCanvas.cs:13) System.Reflection.ConstructorInfo:Invoke (object[]) Unity.VisualScripting.TypeUtility/<>c__DisplayClass8_0:<Instantiator>b__1 (object[]) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Runtime/VisualScripting.Core/Reflection/TypeUtility.cs:125) Unity.VisualScripting.TypeUtility:Instantiate (System.Type,bool,object[]) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Runtime/VisualScripting.Core/Reflection/TypeUtility.cs:154) Unity.VisualScripting.SingleDecoratorProvider
3<Unity.VisualScripting.IGraph, Unity.VisualScripting.ICanvas, Unity.VisualScripting.CanvasAttribute>:CreateDecorator (System.Type,Unity.VisualScripting.IGraph) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Decorators/SingleDecoratorProvider.cs:32)
Unity.VisualScripting.SingleDecoratorProvider3<Unity.VisualScripting.IGraph, Unity.VisualScripting.ICanvas, Unity.VisualScripting.CanvasAttribute>:CreateDecorator (Unity.VisualScripting.IGraph) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Decorators/SingleDecoratorProvider.cs:42) Unity.VisualScripting.SingleDecoratorProvider
3<Unity.VisualScripting.IGraph, Unity.VisualScripting.ICanvas, Unity.VisualScripting.CanvasAttribute>:GetDecorator (Unity.VisualScripting.IGraph) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Decorators/SingleDecoratorProvider.cs:251)
Unity.VisualScripting.XCanvasProvider:Canvas (Unity.VisualScripting.IGraph) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Canvases/CanvasProvider.cs:24)
Unity.VisualScripting.GraphContext2<Unity.VisualScripting.FlowGraph, Unity.VisualScripting.FlowCanvas>:get_canvas () (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Context/GraphContext.cs:30) Unity.VisualScripting.GraphContext
2<Unity.VisualScripting.FlowGraph, Unity.VisualScripting.FlowCanvas>:Unity.VisualScripting.IGraphContext.get_canvas () (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Context/GraphContext.cs:32)
Unity.VisualScripting.GraphWindow:SetReference (Unity.VisualScripting.GraphReference,bool) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Windows/GraphWindow.cs:107)
Unity.VisualScripting.GraphWindow:set_reference (Unity.VisualScripting.GraphReference) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Windows/GraphWindow.cs:74)
Unity.VisualScripting.GraphWindow:MatchSelection (bool) (at ./Library/PackageCache/com.unity.visualscripting@1.9.1/Editor/VisualScripting.Core/Windows/GraphWindow.cs:182)
Unity.VisualScripting.GraphWindow:
The FlowEditor script and ValueFlowEditor script
Thanks! It works!
After installing this asset I have no Connection Values in my graphs. Settings Predict Connections Values and Show Connection Values are checked does not work at all.