the Plugin allows you to add as many items as you want on your server, you can add new foods, New pickaxes and much more ! A configuration is present for people not having the necessary development skills. !!!
# CustomItemAPI configuration v1.0.0.
# CustomItemAPI is a plugin that allows
# to add items to your server with Customies plugin (very good plugin but is not for the user basic).
# The plugin supports:
# ------------------
# - CustomFood
# - CustomPotion (animation)
# - CustomArmor
# - CustomPickaxe
# - CustomShovel
# - CustomHoe
# - CustomAxe
# - CustomSword
# ------------------
# For all requests for assistance
# Discord: Refaltor#6969
# github: https://github.com/refaltor77
basic_items:
example_basic_item: # This name is used only if the "name" value does not exist.
name: test # never use space in your item names | required.
texture_path: stick # texture present only in the textures/items folder of your pack | required
max_stack_size: 16 # optional | default is 64
allow_off_hand: false # optional | default is false
render_offset: 16 # 32 / 64 / 128 etc...
food_items:
example_food_item:
name: test_food # Always use "_" for spaces.
is_potion: false # if true, The animation of eating will be like a potion. | optional default is false
texture_path: apple # required
max_stack_size: 32 # optional | default is 64
can_always_eat: true # This allows you to always eat the item even if the player is not hungry | optional default is false
food_restore: 4 # use only integer numbers for this value. | required
saturation_restore: 15.0 # use only float numbers for this value. | required
render_offset: 16 # 32 / 64 / 128 etc...
tool_items:
example_tool:
name: test_pickaxe
type: pickaxe # pickaxe | axe | shovel | sword | hoe - required
tier: diamond # diamond | golden | iron | stone | wooden - required
texture_path: apple # required
mining_speed: 3.0 # use only float numbers for this value. | required
durability: 100 # required
attack_point: 2 # required
render_offset: 16 # 32 / 64 / 128 etc...
armor_items:
example_helmet:
name: test_helmet
type: helmet # helmet | chestplate | leggings | boots - required
texture_path: iron_helmet
defense_points: 5 # required
durability: 500 # required
render_offset: 16 # 32 / 64 / 128 etc...