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ReinhardPrix
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FreedroidClassic
The original Freedroid, a free & open-source clone of the C64 classic 'Paradroid'.
GNU General Public License v2.0
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Movement controls on old phone (Android 7) rather sluggish
#43
ReinhardPrix
opened
8 months ago
0
Alarm gets triggered too easily, gets annoying fast
#42
ReinhardPrix
opened
8 months ago
0
Bugfix release 1.2.3
#41
ReinhardPrix
closed
8 months ago
0
Android App 1.2.2 crashes on older Android (7, 8) versions
#40
ZebsTheCat
closed
8 months ago
6
Updates
#39
repojohnray
closed
3 years ago
0
Game crashes after a couple of minuits
#38
qsecofr
closed
10 months ago
1
Typo
#37
ghost
closed
4 years ago
1
Fix data-path when using installed version
#36
ReinhardPrix
opened
5 years ago
0
missing wav files for collisions
#35
plawatsch
closed
5 years ago
4
Bugs
#34
ghost
closed
4 years ago
4
29 improve some sounds
#33
ReinhardPrix
closed
6 years ago
0
17 reduce wait times
#32
ReinhardPrix
closed
6 years ago
0
Some edge-collision detections now seem off, possibly by abs()->fabsf() fix
#31
ReinhardPrix
closed
6 years ago
1
Text-input (eg for highscore list) is pretty bad
#30
ReinhardPrix
closed
8 months ago
1
Should droid-collision sound indicate if damage was taken?
#29
ReinhardPrix
closed
6 years ago
0
26 fix crash enabling decals and talk
#28
ReinhardPrix
closed
6 years ago
0
fixed double-free warnings after exit
#27
ReinhardPrix
closed
6 years ago
0
crash: enabling decals && droid talk
#26
matthiaskrgr
closed
6 years ago
2
crashes on big scaling ratio 4 (-r 4)
#25
matthiaskrgr
closed
5 years ago
1
crashes on negative scaling factor ( -r -0.1)
#24
matthiaskrgr
closed
5 years ago
1
double free when exiting game after changing ships
#23
matthiaskrgr
closed
6 years ago
0
editor: memleak - spawning and dying on top of droid exiting editor
#22
matthiaskrgr
opened
6 years ago
0
editor: tricky dangling waypoint connections
#21
matthiaskrgr
opened
6 years ago
0
editor: crash when reducing map level size drastically
#20
matthiaskrgr
opened
6 years ago
0
editor: crash: memcpy-param-overlap
#19
matthiaskrgr
opened
6 years ago
1
fixed a gazillion of 'memory leaks'
#18
ReinhardPrix
closed
6 years ago
5
Reduce various wait times (especially after takeover game)
#17
ReinhardPrix
closed
6 years ago
3
Input handling improvements
#16
ReinhardPrix
closed
6 years ago
0
memory leaks: death
#15
matthiaskrgr
closed
6 years ago
1
memleak: main game
#14
matthiaskrgr
closed
6 years ago
5
Fix division zero
#13
ReinhardPrix
closed
6 years ago
1
Fix level editor menu
#12
ReinhardPrix
closed
6 years ago
1
Improved input
#11
ReinhardPrix
closed
6 years ago
0
Fixed clang warnings
#10
ReinhardPrix
closed
6 years ago
0
fixes buffer overflow in hacking minigame
#9
ReinhardPrix
closed
6 years ago
2
division by zero when dying due to explosion
#8
matthiaskrgr
closed
6 years ago
0
memory leaks
#7
matthiaskrgr
closed
6 years ago
2
buffer overflow in hacking minigame
#6
matthiaskrgr
closed
6 years ago
2
Sound on collision with explosions is irritating and should be replaced with original sound
#5
nuggetrix
closed
6 years ago
4
General platform-inspecific fixes, FireHoldTakeover, ClearBoundKeyR, SDL_rotozoom bundle removal
#4
WildPenquin
closed
10 years ago
0
SDL_rotozoom bundle removal, tirivial bugfixes, Hold Fire to activate Takeover mode
#3
WildPenquin
closed
10 years ago
1
autogen: be more verbose. If a part of autogen.sh fails, suggest packages to install
#2
matthiaskrgr
closed
10 years ago
0
gitignore: add more files and folders to ignore
#1
matthiaskrgr
closed
10 years ago
0