RetroBSD / retrobsd

Main RetroBSD Operating System
BSD 3-Clause "New" or "Revised" License
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This is the RetroBSD source directory.

Source Roadmap

bin         User commands.
etc         Template files for /etc.
include     System include files.
lib         System libraries.
libexec     System binaries.
sbin        System administration commands.
share       Shared resources.
sys         Kernel sources.
tools       Build tools and simulators.

Supported hardware

Build

To compile everything from sources, you'll need some packages installed, namely: Berkeley YACC, GNU bison, flex, groff, ELF library and FUSE library. Under Ubuntu, for example, you can do it by command:

$ sudo apt-get install bison byacc flex groff-base libelf-dev

You can change a desired filesystem size and swap area size, as required. Default is:

FS_MBYTES   = 100
SWAP_MBYTES = 2

To compile the kernel and build a filesystem image, run:

$ make

A resulting root filesystem image is in file sdcard.img. A kernel is in file unix.hex in your target board subdirectory.

Filesystem image

You need to put a filesystem image on a SD card. On Windows, use Win32DiskImager utility (https://launchpad.net/win32-image-writer/+download). On Linux, run:

$ sudo dd if=sdcard.img of=/dev/XYZ

Here XYZ is a device name of SD card, as recognized by Linux (sdb in my case).

Install kernel

Kernel image should be written to PIC32 flash memory. The procedure depends on a board used.

Max32 board:

Use a pic32prog utility (http://code.google.com/p/pic32prog/) and a USB cable to install a kernel:

$ pic32prog -d /dev/ttyUSB0 sys/pic32/max32/unix.hex

Here you need to change AVRTOOLS path and tty name according to your system.

UBW32 board:

Use a pic32prog utility (http://code.google.com/p/pic32prog/) and a USB cable to install a kernel:

$ pic32prog sys/pic32/ubw32/unix.hex

Maximite:

Use the bootload program for Windows, available for download by link: http://geoffg.net/Downloads/Maximite/Maximite_Update_V2.7B.zip

Explorer 16 board:

There is an auxiliary PIC18 chip on the Explorer 16 board, which can be used as a built-in programmer device. You will need a PICkit 2 adapter to install a needed firmware, as described in article: http://www.paintyourdragon.com/?p=51 (section "Hack #2: Lose the PICkit 2, Save $35"). This should be done only once.

Then, you can use a pic32prog utility (http://code.google.com/p/pic32prog/) and a USB cable to install a kernel:

$ pic32prog sys/pic32/explorer16/unix.hex

PIC32 Starter Kit:

Use PICkit 2 adapter and software to install a boot loader from file sys/pic32/starter-kit/boot.hex. This should be done only once.

Then, you can use a pic32prog utility (http://code.google.com/p/pic32prog/) and a USB cable to install a kernel:

$ pic32prog sys/pic32/starter-kit/unix.hex

Simulator

You can use a MIPS32 simulator to develop a debug a RetroBSD software, without a need for hardware board. By default, a simulator is configured to imitate a Max32 board. To build it:

$ cd tools/virtualmips
$ make

Run it:

$ ./pic32

Configuration of simulated board is stored in file pic32_max32.conf.