RhoAl / CS46X-Engineering-Simulations-4-Car-Sim-And-Terrain

Main repository for Engineering Simulations Team 4
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Basic Raycast Collision #18

Closed RhoAl closed 5 months ago

RhoAl commented 7 months ago

We were able to attach a ray to the wheels, but we're currently running into trouble getting the interference data into the tire system. There's a lot of public vs private data shenanigans in Rust, and changing one element of the system creates a domino effect.

RhoAl commented 5 months ago

We were able to get a baseline version of the collision working, but with a turn of kinks to work out.