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RichardMarks
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coin-collector-mobile
MIT License
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project rewrite
#49
RichardMarks
opened
6 years ago
0
play scene losing state board renderer
#48
stephenc222
opened
6 years ago
0
Issue 29 scoring and high scores
#47
stephenc222
closed
6 years ago
0
slightly add skill to game play
#46
stephenc222
closed
6 years ago
2
completely reimplemented the play scene, made minor changes to title …
#45
RichardMarks
closed
6 years ago
1
particle effects on coin collect
#44
stephenc222
opened
6 years ago
0
Enhancements
#43
RichardMarks
closed
6 years ago
0
improve title and credits
#42
RichardMarks
closed
6 years ago
0
better text handling
#41
RichardMarks
closed
6 years ago
0
added delta timing and play scene fixes
#40
RichardMarks
closed
6 years ago
0
implements screen dynamic resizing
#39
stephenc222
closed
6 years ago
0
addresses #21 by drawing text that displays the player coins collected
#38
stephenc222
closed
6 years ago
0
initial branch commit. Implements blinking start state text
#37
stephenc222
closed
6 years ago
0
addresses #20
#36
stephenc222
closed
6 years ago
0
evaluate frag
#35
RichardMarks
closed
6 years ago
1
addresses #26
#34
stephenc222
closed
6 years ago
0
game state implementation, board logic, and play state board renderer
#33
RichardMarks
closed
6 years ago
1
Scene development
#32
RichardMarks
closed
6 years ago
0
extracted types out from scene_management.nim
#31
stephenc222
closed
6 years ago
0
addresses #16
#30
stephenc222
closed
6 years ago
0
scoring and high scores
#29
RichardMarks
closed
6 years ago
1
board logic
#28
RichardMarks
closed
6 years ago
0
implement game audio
#27
RichardMarks
opened
6 years ago
1
play scene hud renderer
#26
RichardMarks
closed
6 years ago
0
play scene board renderer
#25
RichardMarks
closed
6 years ago
0
play scene start state board renderer
#24
RichardMarks
closed
6 years ago
1
play scene
#23
RichardMarks
closed
6 years ago
0
start scene
#22
RichardMarks
closed
6 years ago
1
game over scene
#21
RichardMarks
closed
6 years ago
0
credits scene
#20
RichardMarks
closed
6 years ago
0
title scene
#19
RichardMarks
closed
6 years ago
0
sdl bootstrapping
#18
RichardMarks
closed
6 years ago
1
dependency initialization
#17
RichardMarks
closed
6 years ago
1
scene manager
#16
RichardMarks
closed
6 years ago
0
Header renderer
#15
stephenc222
closed
6 years ago
0
the big one
#14
RichardMarks
closed
6 years ago
0
implement board logic
#13
RichardMarks
closed
6 years ago
0
implement game state
#12
RichardMarks
closed
6 years ago
0
implement the game loop
#11
RichardMarks
closed
6 years ago
0
Command panel
#10
stephenc222
closed
6 years ago
0
Board renderer
#9
RichardMarks
closed
6 years ago
0
implement the main loop
#8
RichardMarks
closed
6 years ago
0
implement the command panel
#7
RichardMarks
closed
6 years ago
0
implement the header renderer
#6
RichardMarks
closed
6 years ago
0
implement the board renderer
#5
RichardMarks
closed
6 years ago
2
install nim - Richard
#4
RichardMarks
closed
6 years ago
0
learn nim basics - Richard
#3
RichardMarks
closed
6 years ago
1
learn nim basics - Stephen
#2
RichardMarks
closed
6 years ago
0
install nim - Stephen
#1
RichardMarks
closed
6 years ago
0