Rinnegatamante / pang-vita

Port of Pang Adventures for PSVITA.
MIT License
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Pang Adventures Vita

This is a wrapper/port of Pang Adventures for the PS Vita.

The port works by loading the official Android ARMv7 executables in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.

Changelog

v1.0

Note

This port works only with version v.1.1.0 or earlier of the game. The recent v.1.2.1 is not supported.

Setup Instructions (For End Users)

In order to properly install the game, you'll have to follow these steps precisely:

  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx

Note Don't install fd_fix.skprx if you're using rePatch plugin

Build Instructions (For Developers)

In order to build the loader, you'll need a vitasdk build fully compiled with softfp usage.
You can find a precompiled version here: https://github.com/vitasdk/buildscripts/actions/runs/1102643776.
Additionally, you'll need these libraries to be compiled as well with -mfloat-abi=softfp added to their CFLAGS:

After all these requirements are met, you can compile the loader with the following commands:

mkdir build && cd build
cmake .. && make

Credits