Rinnegatamante / vitaQuake

Port of Quake for Playstation Vita
GNU General Public License v3.0
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Analog sticks have incorrect range #22

Closed HybridEidolon closed 8 years ago

HybridEidolon commented 8 years ago

Moving or aiming diagonally is faster than in a cardinal direction. The input needs to be linear for the whole circle of motion.

HybridEidolon commented 8 years ago

Whoops, this was checked on a much older build of vitaQuake. Nevermind.