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GL: is it true that we cannot use `layout (location = 2) in vec2 circle_radii_;` in fragment shader?
#11
RodenLuo
opened
3 years ago
0
glUseProgram first and then set uniform
#10
RodenLuo
closed
3 years ago
0
relative file path
#9
RodenLuo
closed
3 years ago
1
why many times I see length as NULL?
#8
RodenLuo
closed
3 years ago
1
how to read VS prompt
#7
RodenLuo
opened
3 years ago
1
the maximum number of vertex attributes output weird number
#6
RodenLuo
opened
3 years ago
3
how to allow two VAOs use the same VBO?
#5
RodenLuo
closed
3 years ago
1
x64 folder, sln, vcxproj
#4
RodenLuo
opened
3 years ago
1
glVertexAttribPointer normalized?
#3
RodenLuo
opened
3 years ago
0
why most of OpenGL functions' location is not known at compile-time?
#2
RodenLuo
opened
3 years ago
0
.lib and include header
#1
RodenLuo
closed
3 years ago
1