RodrigoDornelles / pwa-chrfonts

run in your browser! thats a editor utility to change your fonts sprites in tilesets and homebrews/rackrom games. (currently only NES)
https://rodrigodornelles.github.io/pwa-chrfonts/
GNU Affero General Public License v3.0
23 stars 1 forks source link

zelda.nes not working #2

Open SerjeiMikailov opened 1 year ago

SerjeiMikailov commented 1 year ago

xxd zelda.nes | head 00000000: 4e45 531a 0800 1200 0000 0000 0000 0000 NES............. 00000010: ffff ffff ffff ffff ffff ffff ffff ffff ................

https://www.nesfiles.com/

RodrigoDornelles commented 1 year ago

@SerjeiMikailov As I understand it is a complex problem to solve, because there are cartridges that have CHR compressed and then decompressed in a specific RAM memory for sprites, and there is more than one algorithm and location of these tilesets.

Currently my solution is to put an unsupported message and focus on other features and platforms before working on this.

image

RodrigoDornelles commented 1 year ago

it may be that this specific game is not so difficult to support, it is one of the first mappers implemented by emulators and does not have compress.