Closed josiahseaman closed 10 years ago
The core problem here is a bug in WorldXYZ.setWorld() that relies on either FMLServerHandler or MinecraftServer. They seem to work under different circumstances in SP or MP or MP remote server.
This hasn't cropped up in 1.7.10, so I'm going to close this issue.
Found by Seteron: http://pastebin.com/QyAFJfFE