RuthAndRoth / Ruth

Virtual World Mesh Avatars
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avatar mesh opensimulator virtual

Ruth2 and Roth2 Mesh Avatar Project

Ruth2 and Roth2 are low-poly mesh bodies, specifically designed for OpenSimulator. They are built to use standard Second Life(TM) UV maps using scratch-built open source mesh bodies by Shin Ingen with other open source contributions from the OpenSimulator Community.

This repo has been split into 4 new repos to clarify where things belong:

The files that were moved have been deleted from the master branch of this repo, however they remain in the archived branches. The 'archive-repo-split' branch contains the last state of the Ruth repository before the split occurred.

Previous Contents

The contents of this repo prior to the split have been archived into a branch named 'archive-repo-split'. There are also tags added that mark the last commit that was present when the splits were performed to simplify matching up the old and new repos if required:

Previous Release

The Ruth 2.0 RC#2 (also known as Ruth2 v2) release files have been archived into a git branch named 'archive-ruth-rc2' and the directories renamed 'Release' in that branch.

The Ruth 2.0 RC#3 (also known as Ruth2 v3) release files have been archived into a git branch named 'archive-ruth-rc3' and the directories renamed 'Release' in that branch.

Licenses

Ruth2 and Roth2 are AGPL licensed, other contents of this repository are also AGPL licensed unless otherwise indicated. See Licenses.txt for specific details.

Relocated Files

The migration of content from this repository to its new home:

Roth2

Ruth2

Reference

Extras