Nostale bot library written in C#. May describe the current state of the game/character from packets. Multiple sources available for capturing the packets from running game.
This should be created in a separate repository, support for both remote and local should be added as well as support directly in Direct3D (if possible) and usage in existing Avalonia application should be possible.
Feature set:
Packet sending
Packet receiving (once, in intervals, support for multiple packets)
Filtering what packets you see (and still saving all of them)
Saving to file with multiple formats (with or without time, with or without Recv and Send) and filtering
Auto saving
Packet blocking (regex filter)
Easy packet replacing (filter for packet header, position, then set another position)
This should be created in a separate repository, support for both remote and local should be added as well as support directly in Direct3D (if possible) and usage in existing Avalonia application should be possible.
Feature set: