Open ezudo opened 1 year ago
I'm planning on playing this with DSR/DLDSR applied, so there are almost no jaggies or shimmering edges to begin with
Really? I have tried this and even with like 8k to 4k it is still a shimmering mess.
They may not be completely gone, but from my experience DLDSR does a better job getting rid of those issues compared to regular DSR since it uses some AI image reconstruction stuff on top of downsampling from what I understand. In any case, I'm happy enough with the result :)
I was wondering if this was possible somehow, I'd like to just disable the barrel distortion effect but keep everything else vanilla. I'm planning on playing this with DSR/DLDSR applied, so there are almost no jaggies or shimmering edges to begin with, however since I also plan on using ReShade and some depth related effects, the barrel distortion really messes those up since the depth buffer does not align with what you actually see through the distorted lens effect.
Thank you
Hey there!
It should be possible to use this just to disable the barrel distortion effect. I'll see about adding an option for that. I imagine it should be relatively straightforward, as one part of the mod, replaces the game's main vertex shader, with one that removes the effect.
I'll have a look into this for you, hopefully will have a solution in the next day or two.
I was wondering if this was possible somehow, I'd like to just disable the barrel distortion effect but keep everything else vanilla. I'm planning on playing this with DSR/DLDSR applied, so there are almost no jaggies or shimmering edges to begin with, however since I also plan on using ReShade and some depth related effects, the barrel distortion really messes those up since the depth buffer does not align with what you actually see through the distorted lens effect. Thank you
Hey there!
It should be possible to use this just to disable the barrel distortion effect. I'll see about adding an option for that. I imagine it should be relatively straightforward, as one part of the mod, replaces the game's main vertex shader, with one that removes the effect.
I'll have a look into this for you, hopefully will have a solution in the next day or two.
Awesome! Thank you, looking forward to it.
Did you find any time to look into this yet? I'm waiting for this before I start my playthrough, however please don't feel pressured or anything, it's not an issue really, plenty of other game backlog available to play :)
Did you find any time to look into this yet? I'm waiting for this before I start my playthrough, however please don't feel pressured or anything, it's not an issue really, plenty of other game backlog available to play :)
Not at the moment, but I'll have some time this week.
I might honestly split it out into its own tool, as you only really need the barrel distortion shader instead of the entire TAA mod.
Bear with me! (:
Any news on this?
Any news on this?
I'm working on adding a new menu into the mod in-game at the moment, that will allow you to basically disable every other part of the mod (in terms of shaders) except for the barrel distortion fix shader.
It'll be in v1.2.0, I want to get the mod moved over to the main aliasIsolation repository before I add more features.
I'll keep you posted!
I'm planning on playing this with DSR/DLDSR applied, so there are almost no jaggies or shimmering edges to begin with
Really? I have tried this and even with like 8k to 4k it is still a shimmering mess.
Yes, only Alias renders well.
https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-262#post-6203766
I was wondering if this was possible somehow, I'd like to just disable the barrel distortion effect but keep everything else vanilla. I'm planning on playing this with DSR/DLDSR applied, so there are almost no jaggies or shimmering edges to begin with, however since I also plan on using ReShade and some depth related effects, the barrel distortion really messes those up since the depth buffer does not align with what you actually see through the distorted lens effect.
Thank you