RyanJGray / aliasIsolation

Anti-aliasing mod for Alien: Isolation
The Unlicense
27 stars 0 forks source link

bug: #30

Open RakhimIlkhh opened 1 month ago

RakhimIlkhh commented 1 month ago

Describe the bug The game usually crashes when using flamethrower on face huggers. Rarely it crashes with the same error elsewhere.

How to reproduce Set game to use fullscreen, it doesn't crash when in borderless windowed.

Expected behaviour The game should not crash when trying to get a nice face hugger barbeque going.

Screenshots N/A

Setup details

Additional context I'm unfortunately using quite a lot of mods so I guess unless the dump file can give some information on this it might be difficult to troubleshoot without going from a vanilla install and adding mods one by one until the issue pops up. Below are the mods I use which I think could cause issues.

Mod list: 3dvisionfix with Helixvision to get stereo image to a Quest 3 VR headset 2x upscaled textures Bay's Alien Isolation Overhaul V2 (changes radiosity settings) Improved Graphics

The mod works wonderfully in this setup and have been crash free until I came to the reactor part with the face huggers and then later on the Anesidora. These parts I had to play in borderless windowed mode but unfortunately it performs way worse so I get pretty bad stutters.

aliasIsolationCrashDump.dmp fatalerroraliasisolation.txt

RyanJGray commented 1 month ago

Hey! Thanks for sending in a bug report with the .dmp file, it took some digging but I think I have an idea of what is happening.

I suspect that the crash is being caused by 3dmigoto (called d3d11.dll in your game folder) - but this most likely came with the 3dvisionfix mod that you're using.

I see you're using ThirteenAG's Skip Save Confirmation mod too, you're using the included winmm.dll which could also be causing problems (this is a very old version of the same loader that I recommend).

Hmm, could you try the below steps?

This should let aliasIsolation be loaded in the way it prefers, and then the 3D vision stuff should get loaded in a compatible way.

I think you're running into a rare problem with too many things trying to hook into DirectX 11 than usual in varying ways, but using a more up-to-date loader, and renaming the DLLs should hopefully make it a bit more reliable.

I want to try and get the 3D vision mod to work with this mod, you must be mighty brave to play this in VR! :D

Let me know if you need any more help and please keep me posted on your progress!