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Rystic
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clay
A small game I'm making with LWJGL.
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Golem personal task selection calculates using the opposite percentage of what it says.
#107
Rystic
closed
9 years ago
0
Add check to see if a building is receiving power (Mana/Architecture GOAL #11)
#106
Rystic
opened
10 years ago
0
Deconstructing a building with a non-support piece should be completely deconstructed if something is above it.
#105
Rystic
closed
10 years ago
0
Weird behavior on multi-tile buildings with construction items.
#104
Rystic
opened
10 years ago
0
Traffic (golems slowing down on crowded tiles). (Mana/Architecture GOAL #3)
#103
Rystic
closed
10 years ago
0
GolemBehaviorProcess needs a failure list for buildings that are claimed.
#102
Rystic
closed
10 years ago
0
Skyways not properly obsoleting construction tasks when deleted mid-build.
#101
Rystic
closed
10 years ago
0
Create a maven build and deploy file
#100
rbielak
opened
10 years ago
2
Restructure and repackage to be usable by maven
#99
rbielak
closed
10 years ago
0
Add buttons to scroll through the menus.
#98
Rystic
closed
10 years ago
0
Kilns some times retain 'produce stoneware brick' behaviors from when they were ovens.
#97
Rystic
closed
10 years ago
0
Buildings should be able to have multiple points golems can build them from.
#96
Rystic
closed
10 years ago
0
Golems should be divided into a map by type, like buildings.
#95
Rystic
closed
10 years ago
0
BLOCKER: Dead-lock when conversion buildings are used for more than one conversion-type.
#94
Rystic
closed
10 years ago
0
Behaviors being marked as unreachable even though a path exists.
#93
Rystic
closed
10 years ago
0
Stoneware Golems don't actually go into the kiln when they repair.
#92
Rystic
closed
10 years ago
0
Deconstructing a building should reduce it to its base parts, not clay blocks.
#91
Rystic
closed
10 years ago
0
Skyways, Pressers and Spinners (Mana/Architecture GOAL #4)
#90
Rystic
closed
10 years ago
0
Building higher than four blocks requiring Stoneware Bricks to keep going. (Mana/Architecture GOAL #5)
#89
Rystic
closed
9 years ago
0
Heat, heat damage, and Sealant, a new resource to repair heat damage. (Mana/Architecture GOAL #6)
#88
Rystic
closed
10 years ago
0
Clay blocks shouldn't overwrite other buildings.
#87
Rystic
closed
10 years ago
0
Buildings marked for deletion must have their inventories cleared out.
#86
Rystic
opened
10 years ago
0
Stoneware Golems population should be based on the number of kilns present.
#85
Rystic
closed
10 years ago
0
Warrens Golem (Mana/Architecture GOAL #9)
#84
Rystic
closed
10 years ago
0
Clicking on a building in the building pattern window should select it.
#83
Rystic
closed
10 years ago
0
Add a help screen to all menus. (Mana/Architecture GOAL #10)
#82
Rystic
opened
10 years ago
0
Make interface use percentages instead of hard numbers.
#81
Rystic
closed
10 years ago
0
Rename 'intensity' to 'golemanity'
#80
Rystic
closed
10 years ago
0
Creche
#79
Rystic
closed
10 years ago
0
Warrens should be able to produce multiple golems at once.
#78
Rystic
closed
10 years ago
0
Make golems have to 'deconstruct' buildings.
#77
Rystic
closed
10 years ago
0
Warrens
#76
Rystic
closed
10 years ago
0
Building Interface needs to be divided into tabs.
#75
Rystic
closed
10 years ago
0
Refactor Weight Calculator.
#74
Rystic
closed
10 years ago
0
Ovens can produce bricks even if they're still holding previously held bricks.
#73
Rystic
closed
10 years ago
0
Ridiculous drop in FPS when multiple golems have no task to do.
#72
Rystic
opened
10 years ago
0
Golems need to keep track of failed personal tasks.
#71
Rystic
closed
10 years ago
0
Make sure items properly release if the task they are claimed for is cancelled.
#70
Rystic
opened
10 years ago
0
What building a golem repairs at should be in golem.xml.
#69
Rystic
closed
10 years ago
0
Make pearlclay golems repair at Mana Batteries.
#68
Rystic
closed
10 years ago
1
Buildings aren't taken out of the building map when they are deleted.
#67
Rystic
closed
10 years ago
0
Pearlclay Studio
#66
Rystic
closed
10 years ago
0
Mana Battery
#65
Rystic
closed
10 years ago
0
Pearlery
#64
Rystic
closed
10 years ago
0
Pearlclay Golem
#63
Rystic
closed
10 years ago
0
Conversion behaviors don't properly clear from buildings after completion.
#62
Rystic
closed
10 years ago
0
Make a single header area for the menus.
#61
Rystic
closed
10 years ago
0
Concurrent Modification Exception on _unassignedBehaviors.
#60
Rystic
closed
10 years ago
1
GUI: Golem Roster Menu
#59
Rystic
closed
10 years ago
0
Buildings tasks can get lost in GolemBehaviorProcess, leaving buildings permanently unbuilt.
#58
Rystic
closed
10 years ago
1
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